﻿using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using System.Collections;

[CustomEditor(typeof(ES3InspectorInfo))]
public class ES3InspectorInfoEditor : UnityEditor.Editor
{
	public override void OnInspectorGUI() 
	{
		EditorGUILayout.HelpBox(((ES3InspectorInfo)target).message, MessageType.Info);
	}
}
